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Exercise 1-12

1. Subitle: Practice Shape 1- Girl

2. Subitle: Exercise 1- 3 Characters

1. Subitle: Brush Practice 2 - Girl

2. Subitle: Exercise 2 - 1 Character

Exercise 4: Types of Symbols

The different between the movies and the graphic:

1. The graphic can move along the timeline and animate as we scrub; The movies can not do that, because it has its own independent timeline.

2. The movies instance can be given a instance name, but in graphic symbols we do not have the ability to give it an instance name. It is because graphic symbols can not be controlled by code, but you can control graphic symbols looping option here.

Exercise 5:  Bouncing Ball

Exercise 6:  Basic Walk Cycle

Exercise 7:   Warping Fire

 Exercise 8: Asset warping bitmaps

Exercise 9: Auto lip - syncing

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